Tesla Screen Size Comparison for All Tesla Models, Including Size, Resolution and Aspect Ratio

By Kevin Armstrong
A good view of all the displays available in a Model S
A good view of all the displays available in a Model S
Tesla

Tesla is a pioneer in the automotive industry, and one of the most defining features of its vehicles is the use of large touchscreens. These screens are a central hub for most vehicle functions, including music, vehicle settings, navigation, and more. Tesla's commitment to a minimalist and user-friendly design is evident through integrating these screens, which have become iconic in electric vehicles.

A comparison of the different size displays in Teslas
A comparison of the different size displays in Teslas
Not a Tesla App

Cybertruck

Front Display: The Cybertruck's display is 18.5-inch, horizontal screen, making it the largest display in any Tesla. The display has a resolution of 2650x1440, which is about a 16:9 screen ratio, similar to the Model Y.

Instrument Cluster: Like the Model 3 and Model Y, the Cybertruck does not include an instrument cluster, instead the speedometer, battery information and visualizations are displayed in the center display.

Rear Display: The Cybertruck has a rear display between the two front seats like the Model S/X. The touchscreen display measures 9.4" diagonally and has a resolution of 1440x900. Although this rear screen is used mostly for entertainment, it comes with a 16:10 aspect ratio instead of the more traditional 16:9.

Model 3 & Model Y - Screen Size & Resolution

Front Display: On the other hand, the Model 3 and Model Y take a different approach to screen design. Both models lack an instrument cluster, opting instead for a single, central 15.4-inch touchscreen with a 16:9 screen ratio. The display features a resolution of 1920 by 1200, which comes in just below 150 PPI. This minimalist approach further emphasizes Tesla's commitment to a clutter-free, user-friendly interface.

Instrument Display: Like most Teslas, the Model 3 and Model Y do not include an instrument cluster.

Rear Display: Like the newer Model S & X, the new Model 3 (late 2023+) also features a rear display. The touchscreen display measures 8" diagonally, but is only available in the newer Model 3. It's also expected to arrive in the refreshed Model Y when it arrives in 2025.

The interior of a Model 3 with a 15
The interior of a Model 3 with a 15
Tesla

Model S & Model X - Screen Size & Resolution

2012-2020

Between 2012 and 2020, the Model S and Model X were equipped with vertical screens, which stood out due to their impressive size and orientation. These screens measured 17 inches diagonally and allowed intuitive control of the vehicles' various features.

In addition to the central touchscreen, both models featured an instrument cluster screen behind the steering wheel, displaying vital information such as speed, range, visualizations and charging status. The instrument cluster features a 12.3" screen with an 8:3 aspect ratio and a resolution of 1280 by 480.

2021-Present

The Model S and Model X have a center display measuring 17 inches
The Model S and Model X have a center display measuring 17 inches
Tesla

In 2021, Tesla introduced a significant update to the Model S and Model X, replacing the vertical screens with horizontal ones. The new 17-inch screen boasts a 16:9.5 aspect ratio, providing users with an even more immersive experience. The display has a resolution of 2200 by 1300 pixels which is about 150 pixels per inch (PPI). Tesla later introduced the ability for the center display to tilt left and right so that it could face the driver or passenger.

The instrument cluster remains present in the newer models, ensuring drivers have easy access to crucial information, but Tesla added an 8" rear display for entertainment. In 2022, Tesla updated the rear display by reducing its bezels, resulting in a slightly larger screen size. The rear display has a resolution of 1440x900 with a 16:10 aspect ratio.

The newer Model S and Model X has a rear display measuring over 8 inches
The newer Model S and Model X has a rear display measuring over 8 inches
Tesla

Semi

The Tesla Semi puts the driver between two 15-inch displays
The Tesla Semi puts the driver between two 15-inch displays
Tesla

Finally, the Tesla Semi, a big electric rig designed for long-haul transportation, features dual 15-inch screens located to the left and right of the driver. These screens replace the traditional instrument cluster, providing the driver vital information and access to various controls. However, there is no rear screen in the Semi, as it's not necessary for its intended use.

Tesla's commitment to innovation and user experience is exemplified by integrating large, intuitive touchscreens in their vehicles. From the early vertical screens in the Model S and Model X to the current horizontal screens and the upcoming Cybertruck, Tesla continues to push the boundaries of automotive design and technology, ensuring that their vehicles remain at the forefront of the electric vehicle revolution.

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Tesla Included FSD V12.6.1 and V13.2.4 in the Same Update: What Caused This and What It Means

By Karan Singh
Not a Tesla App

Tesla launched two FSD updates simultaneously on Saturday night, and what’s most interesting is that they arrived on the same software version. We’ll dig into that a little later, but for now, there’s good news for everyone. For Hardware 3 owners, FSD V12.6.1 is launching to all vehicles, including the Model 3 and Model Y. For AI4 owners, FSD V13.2.4 is launching, starting with the Cybertruck.

FSD V13.2.4

A new V13 build is now rolling out to the Cybertruck and is expected to arrive for the rest of the AI4 fleet soon. However, this build seems to be focused on bug fixes. There are no changes to the release notes for the Cybertruck with this release, and it’s unlikely to feature any changes when it arrives on other vehicles.

While this update focuses on bug fixes, Tesla’s already working on bigger features for FSD V13.3, which we have already confirmed to include improvements to highway following and speed control.

FSD V12.6.1

FSD V12.6.1 builds upon V12.6, which is the latest FSD version for HW3 vehicles. While FSD V12.6 was only released for the redesigned Model S and Model X with HW3, FSD V12.6.1 is adding support for the Model 3 and Model Y.

While this is only a bug-fix release for users coming from FSD V12.6, it includes massive improvements for anyone coming from an older FSD version. Two of the biggest changes are the new end-to-end highway stack that now utilizes FSD V12 for highway driving and a redesigned controller that allows FSD to drive “V13” smooth.

It also adds speed profiles, earlier lane changes, and more. You can read our in-depth look at all the changes in FSD V12.6.

Same Update, Multiple FSD Builds

What’s interesting about this software version is that it “includes" two FSD updates, V12.6.1 for HW3 and V13.2.4 for HW4 vehicles. While this is interesting, it’s less special when you understand what’s happening under the hood.

The vehicle’s firmware and Autopilot firmware are actually completely separate. While a vehicle downloading a firmware update may look like a singular process, it’s actually performing several functions during this period. First, it downloads the vehicle’s firmware. Upon unpacking the update, it’s instructed which Autopilot/FSD firmware should be downloaded.

While the FSD firmware is separate, the vehicle can’t download any FSD update. The FSD version is hard-coded in the vehicle’s firmware that was just downloaded. This helps Tesla keep the infotainment and Autopilot firmware tightly coupled, leading to fewer issues.

What we’re seeing here is that HW3 vehicles are being told to download one FSD version, while HW4 vehicles are being told to download a different version.

While this is the first time Tesla has had two FSD versions tied to the same vehicle software version, the process hasn’t actually changed, and what we’re seeing won’t lead to faster FSD updates or the ability to download FSD separately. What we’re seeing is the direct result of the divergence of HW3 and HW4.

While HW3/4 remained basically on the same FSD version until recently, it is now necessary to deploy different versions for the two platforms. We expect this to be the norm going forward, where HW3 will be on a much different version of FSD than HW4. While each update may not include two different FSD versions going forward, we may see it occasionally, depending on which features Autopilot is dependent on.

Thanks to Greentheonly for helping us understand what happened with this release and for the insight into Tesla’s processes.

Nvidia’s Cosmos Offers Synthetic Training Data; Following Tesla’s Lead

By Karan Singh
Not a Tesla App

At the 2025 Consumer Electronics Show, Nvidia showed off its new consumer graphics cards, home-scale compute machines, and commercial AI offerings. One of these offerings included the new Nvidia Cosmos training system.

Nvidia is a close partner of Tesla - in fact, they produce and supply the GPUs that Tesla uses to train FSD - the H100s and soon-to-be H200s, located at the new Cortex Supercomputing Cluster at Giga Texas. Nvidia will also challenge Tesla’s lead in developing and deploying synthetic training data for an autonomous driving system - something Tesla is already doing.

However, this is far more important for other manufacturers. We’re going to take a look at what Nvidia is offering and how it compares to what Tesla is already doing. We’ve done a few deep dives into how Tesla’s FSD works, how Tesla streamlines FSD, and, more recently, how they optimize FSD. If you want to get familiar with a bit of the lingo and the background knowledge, we recommend reading those articles before continuing, but we’ll do our best to explain how all this synthetic data works.

Nvidia Cosmos

Nvidia’s Cosmos is a generative AI model created to accelerate the development of physical AI systems, including robots and autonomous vehicles. Remember - Tesla’s FSD is also the same software that powers their humanoid robot, Optimus. Nvidia is aiming to tackle physical, real-world deployments of AI anywhere from your home, your street, or your workplace, just like Tesla.

Cosmos is a physics-aware engine that learns from real-world video and builds simulated video inputs. It tokenizes data to help AI systems learn quicker, all based on the video that is input into the system. Sound familiar? That’s exactly how FSD learns as well.

Cosmos also has the capability to do sensor-fused simulations. That means it can take multiple input sources - video, LiDAR, audio, or whatever else the user intends, and fuse them together into a single-world simulation for your AI model to learn from. This helps train, test, and validate autonomous vehicle behavior in a safe, synthetic format while also providing a massive breadth of data.

Data Scaling

Of course, Cosmos itself still requires video input - the more video you feed it, the more simulations it can generate and run. Data scaling is a necessity for AI applications, as you’ll need to feed it an infinite amount of data to build an infinite amount of scenarios for it to train itself on.

Synthetic data also has a problem - is it real? Can it predict real-world situations? In early 2024, Elon Musk commented on this problem, noting that data scales infinitely both in the real world and in simulated data. A better way to gather testing data is through real-world data. After all, no AI can predict the real world just yet - in fact, that’s an excellent quantum computing problem that the brightest minds are working on.

Yun-Ta Tsai, an engineer at Tesla’s AI team, also mentioned that writing code or generating scenarios doesn’t cover what even the wildest AI hallucinations might come up with. There are lots of optical phenomena and real-world situations that don’t necessarily make sense in the rigid training sets that AI would develop, so real-world data is absolutely essential to build a system that can actually train a useful real-world AI.

Tesla has billions of miles of real-world video that can be used for training, according to Tesla’s Social Media Team Lead Viv. This much data is essential because even today, FSD encounters “edge cases” that can confuse it, slow it down, or render it incapable of continuing, throwing up the dreaded red hands telling the user to take over.

Cosmos was trained on approximately 20 million hours of footage, including human activities like walking and manipulating objects. On the other hand, Tesla’s fleet gathers approximately 2,380 recorded minutes of real-world video per minute. Every 140 hours - just shy of 6 days - Tesla’s fleet gathers 20 million hours of footage. That was a little bit of back-of-the-napkin math, calculated at 60 mph as the average speed.

Generative Worlds

Both Tesla’s FSD and Nvidia’s Cosmos can generate highly realistic, physics-based worlds. These worlds are life-like environments and simulate the movement of people and traffic and the real-life position of obstacles and objects, including curbs, fences, buildings, and other objects.

Tesla uses a combination of real-world data and synthetic data, but the combination of data is heavily weighted to real-world data. Meanwhile, companies who use Cosmos will be weighting their data heavily towards synthetically created situations, drastically limiting what kind of cases they may see in their training datasets.

As such, while generative worlds may be useful to validate an AI quickly, we would argue that these worlds aren’t as useful as real-world data to do the training of an AI.

Overall, Cosmos is an exciting step - others are clearly following in Tesla’s footsteps, but they’re extremely far behind in real-world data. Tesla has built a massive first-mover advantage in AI and autonomy, and others are now playing catch-up.

We’re excited to see how Tesla’s future deployment of its Dojo Supercomputer for Data Labelling adds to its pre-existing lead, and how Cortex will be able to expand, as well as what competitors are going to be bringing to the table. After all, competition breeds innovation - and that’s how Tesla innovated in the EV space to begin with.

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