Over the past few years Tesla has released a major version of their car's software every year (v10 update, v9 update). This year we have been anticipating version 11. Elon Musk has teased it several times and has said that it will include features we've been wanting and features we didn't know we wanted.
The past few Tesla releases have been unusual and have only contained minor changes and bug fixes as Tesla appears to be keeping features in v11 hidden.
The anticipation has been building and now it looks like v11 has been leaked on a redesigned Model S test vehicle.
A major focus of this release appears to be personalization. When examining the UI, a lot of the elements appear to be customizable, where a user could possibly choose which icons or apps they'd like to show up. Elon Musk has previously tweeted that Tesla would allow multiple layouts in the future. He could have been hinting at these features in v11.
In the first image we can see this new tile-like interface, where you will presumingly be able to select which tiles you'd like to appear. For example, you may choose to have Music, Car Visualizations, Maps, Calendar, Energy Graph and many others. It'll be interesting to see how many choices Tesla really offers here and how they adapt this to other vehicles.
When we take a closer look at the bottom bar which normally houses a consistent car navigation and is the main way to get to climate controls, seat heaters and other apps, it looks like this will also become customizable. From the image we can see that the nav no longer takes up the full width of the screen and that in this image the seat heaters are right next to one another, which is very different from what Tesla has offered in the past.
There are now many apps and features in Tesla vehicles where some of them now require multiple taps to get to, and making this navigation customizable makes a lot of sense. For example if a user relies on the Phone app heavily, they will now be able to access it with one-tap instead of two. Like-wise, if you don't live in a cold climate, it's almost silly to have seat heaters and the rear window defroster take up multiple spaces in this prime real estate area.
We have recently seen buttons removed or moved around in recent updates. One such example is that the Voice Commands button has been removed and is currently only accessible through the buttons on the steering wheel, leaving the passenger without a way to use voice commands. We expect this button to return with v11.
The former top strip which contained car information and quick actions such as the time, Bluetooth, HomeLink and other functions have been moved and appear as a vertical strip on the left side of the screen.
It looks like right beneath this, we will see another big feature which appears to be a "Quick Menu," which will allow you to access the car's most often used features. Upon tapping it you will be presented with quick-function buttons such as lock car, open frunk, open glove box, display brightness, mirror and steering wheel adjustments and others.
Some of these features were fairly accessible before, but others required digging through the Car Controls menu, so this should make changing some settings much quicker. There doesn't appear to be a clear indication in this menu, but given the same square tile-like buttons, we would also expect these tiles to be customizable.
We also get a quick-peek at some of the other car menus. It looks like this particular version of the car (remember this is a refreshed Model S, but unclear whether it's Plaid or not), will also feature a "Drag Strip Mode." It's not clear which models this will apply to but it appears to be a new launch control system.
Continuing looking at this menu, a few other things stick out. We can see there is an option for "Smart Shift," which will allow the car to shift into drive or reverse for you. We knew this feature would be included in the refreshed Model S / X, but it's certainly possible that Tesla will bring this feature to all existing AP 2+ vehicles. We wouldn't necessarily expect it, but it's certainly possible. We also recently discovered how this feature will work.
We also see that there is a new option to turn on/off "Media on Drive," which gives you control whether you'd like the media player to automatically open when you put the car into drive.
The menu on the left looks very familiar with some minor changes. We no longer have the Quick Settings option at the top, which the Quick Menu from the home screen seems to have replaced. We also see a new "Trips," tab, which could be for more precise navigation settings, and possibly allowing for multi-stop destinations (way-points), which Elon Musk said was coming last September.
There are sure to be many more features included in this huge v11 release, but these are the major features we can see looking through these few images.
Some of these features will be slightly different on other vehicles as Tesla has to adapt them to work on a vertical screen for previous Model S / X vehicles and also make adjustments for the Model 3 / Y which need to include car visualizations on the main display.
We are all super excited for this highly anticipated release which appears to focus heavily on personalization.
Following Tesla’s Q1 2025 All-Hands Meeting, the company quietly updated the Cybertruck’s webpage. When we first checked it during our Live Space, nothing immediately stood out. At first glance, the changes seemed to be mostly stylistic—aligning the page’s format with the rest of Tesla’s site while adding a Cyber-inspired twist with unique fonts and boxed media elements.
But this morning, we took a closer look—because if there’s one thing Tesla loves, it’s hiding details in plain sight. And sure enough, we found an interesting change around Sentry Mode — playing loud music.
Sentry Mode Music
Tesla quietly updated the Sentry Mode section on the Cybertruck’s about page, adding new text that reveals Sentry Mode will soon be able to play loud music when it’s triggered. The text on Tesla’s site states:
“Enable Sentry Mode to monitor your unattended vehicle or trailer, and automatically activate the alarm, increase the touchscreen brightness, and play music at max volume if a threat is detected.”
This latest change appears to build on that, leveraging the Cybertruck’s Superhorn and external speaker, which can already play music when parked via the Boombox feature. We suspect this feature won’t rely on the internal speakers, as the music would have to be extremely loud in order to be heard outside the car.
And given how loud the Superhorn and external speakers are—powerful enough to function as a proper horn—this could be an effective deterrent for vandals or intruders.
Other Models Too?
While this feature was spotted on the Cybertruck’s page, it’s unlikely that it’ll be exclusive to the stainless steel beast. We did a quick scan of Tesla’s other vehicle pages, but the change hasn’t made it over to other pages yet. While Tesla’s other vehicles don’t include the Superhorn, most are equipped with an external speaker for the Pedestrian Warning System (PWS)—which also powers the Boombox feature.
If your Tesla supports Boombox, it’s likely that Sentry Mode Music will roll out across the lineup once the update is released. However, legacy vehicles without a PWS will likely miss out on this feature.
When Will It Be Released?
To answer everyone’s favorite question, we know it’s not in Tesla’s 2025.8 update, which has recently started rolling out. Given the small 2025 releases so far (2025.2 and 2025.8), Tesla may be preparing a larger 2025 Spring Update similar to last year’s.
We’re about a month away from the arrival of Tesla’s Spring Update, and this could be one of the included features.
The real question is: Will Tesla allow custom sounds or music via USB? If so, the possibilities just got a whole lot more entertaining.
Last week, Mark Rober, an engineering YouTuber best known for his glitter bombs, released a video where he tested Tesla's Autopilot against various conditions - including the iconic ACME painted wall.
During this test, many people noted that Mark was using Autopilot rather than FSD, even though his video was titled “Can you Fool a Self-Driving Car?”. The Tesla on Autopilot went up against a vehicle equipped with Luminar’s LIDAR rig, running some sort of basic autonomy or safety software.
New Video Tests FSD
Many people were disappointed with Mark’s video and his testing methods, so several creators got to work to actually test out Tesla’s FSD.
Creator Kyle Paul over on X made a much better follow-up video, using both a HW3 Model Y as well as an AI4 Cybertruck. In a relatively unsurprising turn of events, the Cybertruck was successfully able to detect the wall, slowed down, and came to a stop. The Cybertruck was running FSD 13.2.8.
Kyle’s team did a fantastic job building the wall and testing this in a private area using FSD rather than Autopilot. On top of that - they re-tested the results several times and recorded the entire thing in and out. While Mark’s video was more for entertainment, Kyle really set out to prove what would really happen in this unlikely scenario.
Sadly, the HW3 Model Y was unable to detect the wall, and manual intervention was required in each test. While the Model Y was running FSD 12.5.4.2 rather than an FSD V12.6 build, we don’t expect this to have had a significant impact on the test - this is more of an issue with how computer vision analyzes the environment.
There are several major differences between HW3 and HW4. The first is obviously that the version that runs on AI4 is more advanced, as the hardware is capable of processing a lot more data. However, AI4 also features much higher-resolution cameras than HW3, and Tesla recently added the ability for the video feeds to be processed at full resolution on FSD V13. This could have made the difference, although it’s not entirely clear. Perhaps if HW3 gets a version of FSD V13 in the future, HW3 can be retested to see if it passes the “ACME wall” test.
Watch
Kyle’s entire video is below. It’s only 10 minutes long, so definitely give it a watch. Props to Kyle on the quick and thorough execution.
What Does This Mean for FSD?
We broke down Mark’s test - and examined all the little issues that we discovered after doing some in-depth research - you can read our analysis here.
Putting aside the issues with Mark’s testing and instead using the new results - it seems that if you were to have to fight against Wile-E-Coyote and his ACME tools with your Tesla, cartoon logic may win if you’re on an HW3 vehicle. If you’re on an AI4 vehicle, you’ll likely come to a safe stop.
Vehicle depth perception is definitely something that Tesla has been hard at work to improve - and some fairly drastic improvements came with FSD V13 that haven’t been entirely translated to FSD V12 just yet. Future versions of HW3 FSD may be able to determine that the wall is there successfully. So Kyle - if you’re reading this - don’t get rid of that wall. We’d love to see more testing in the future.
However, this entire test scenario is so out of left field… there is a good likelihood this same test would fool some human drivers as well. The most important part is that the future of autonomy will not fall for these tricks, so it's very unlikely for someone to weaponize this idea as it’d only possibly work on a small segment of vehicles.
If Wile-E-Coyote is after you, someone else may drive into the wall before your Tesla does.
Not a Tesla App
We’re not kidding, this really happened already. This isn’t a realistic scenario outside of someone trying to play an insane prank - but it’s good to know that FSD V13 is capable of dodging this.