Tesla Gets 75 New Games - Titles Such as Cut the Rope Arrive Thanks to YouTube Playables

By Karan Singh
Not a Tesla App

Teslas have had games through Tesla Arcade for many years, but now thanks to Google’s new initiative, they just gained access to 75 new, full-screen titles. YouTube Playables lets you enjoy games using just a web browser, whether it’s on your phone, computer, or in your vehicle.

YouTube’s new Playables include fairly popular mobile game adaptions, including classics like Cut the Rope, Chess, Daily Crossword, Element Blocks, and others.

How to Access Playables

The easiest way to access the new games in your car is to open up the YouTube app in Tesla Theater. YouTube is requiring users to sign in to use Playables. Once you’re signed in, you can navigate to Playables or open search, and type “Youtube Playables.” The list of Playables will appear as a horizontal bar. On the right side of the bar, a “See All” button will appear.

There are currently more than 75 games on YouTube Playables, and YouTube intends to add more as time goes on.

Full Screen or Windowed Play

You can also play games in a smaller window view
You can also play games in a smaller window view
Not a Tesla App

Thanks to Tesla opening up YouTube in a full-screen window, you can enjoy games full-screen, just like Tesla’s other Arcade titles. However, you can also play the games in a smaller windowed version by tapping the icon on the top-left corner. This is useful if you want to access other vehicle controls such as climate as well.

Game Compatibility

YouTube Playables works on Intel and AMD vehicles, and since they just use the browser, they don’t require a download. On Intel-based cars, there’s a noticeable lag in some games, but most games are still enjoyable and playable on the older MCU. While the loading experience is fine on AMD vehicles, it is fairly slow on Intel vehicles. All games use the vehicle’s touchscreen and don’t currently support controllers, however, these are adapted mobile games which rely on having a touchscreen device.

Future of Games on Tesla

With Tesla recently removing Steam from newer vehicles, and now with YouTube’s announcement of 75+ browser-based games, it seems that Tesla’s game ambitions may change. While YouTube Playables can’t compare to the titles that were available on Steam, most users don’t need to play Triple-A titles in their car. If they choose to load up a game, it’s mostly to pass a little bit of time.

Now that Teslas have access to almost a hundred games on top of what Tesla already offers, we may see Tesla’s efforts change since the casual gaming need is already being fulfilled by someone else. Tesla may instead choose to pour time and resources into other Tesla features or provide a unique gaming experience like they’re doing with the addition to Beach Buggy Racing - Supercharger Races. This special edition of the game lets you set the fastest lap at your local Supercharger and climb up your Supercharger’s leaderboard.

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Tesla LFP Batteries Can Now Be Warmed up While Supercharging Using Innovative Feature

By Karan Singh
Not a Tesla App

Tesla’s been on a roll with Supercharger improvements lately, from the 325kW charging update for the Cybertruck, to 500kW with V4 Superchargers coming next year. While those improvements have been limited to the Cybertruck, Tesla didn’t put all their focus on their new flagship vehicle, but looked at their more affordable vehicles as well.

LFP Battery Heating

Tesla’s Superchargers can now heat LFP Batteries - those that are in the Model 3 and Model Y Rear Wheel Drive variants. This applies to Long Range and Standard Range models, which saw a limited run. This is another update included as part of the 2024 Tesla Holiday Update - which really arrived with a lot of unannounced new features and capabilities.

The change is pretty interesting - Superchargers of the V3 and V4 variety can now pre-heat batteries for Model 3 and Model Y vehicles equipped with LFP battery packs. That means those vehicles are able to get back on the road faster when it's extremely cold. Of course, Tesla still advises you to precondition before you arrive, saving drivers time and money.

Max de Zegher, Tesla’s Director of Charging, also commented on the new feature. Essentially, Tesla is inducing an AC (alternating) ripple current through the battery to warm it up. Keep in mind that Superchargers are DC charging. That means it is possible to get a cold-soaked LFP vehicle on the road 4x faster than before, assuming that it didn’t precondition at all and that it is in the worst-case scenario (below 0ºF).

In essence, Tesla is using some engineering magic to turn the circuits inside the LFP battery into an electric heater - and powering that heater through the Supercharger. An AC ripple current is a small oscillation in the DC charging current that generates heat through electrical resistance, warming up the battery. Those ripples are a byproduct of converting AC to DC and back - so Tesla is using the onboard charger to induce those ripples to warm up the battery. Definitely an innovative technique that’s really only possible with the versatility of the NACS connector.

We’re hoping Tesla can implement this across their full lineup of vehicles, but we’ll have to wait and see how it is trialed across LFP vehicles first and if it is even possible on vehicles with 2170 or 4680 battery packs.

Tesla Included FSD V12.6.1 and V13.2.4 in the Same Update: What Caused This and What It Means

By Karan Singh
Not a Tesla App

Tesla launched two FSD updates simultaneously on Saturday night, and what’s most interesting is that they arrived on the same software version. We’ll dig into that a little later, but for now, there’s good news for everyone. For Hardware 3 owners, FSD V12.6.1 is launching to all vehicles, including the Model 3 and Model Y. For AI4 owners, FSD V13.2.4 is launching, starting with the Cybertruck.

FSD V13.2.4

A new V13 build is now rolling out to the Cybertruck and is expected to arrive for the rest of the AI4 fleet soon. However, this build seems to be focused on bug fixes. There are no changes to the release notes for the Cybertruck with this release, and it’s unlikely to feature any changes when it arrives on other vehicles.

While this update focuses on bug fixes, Tesla’s already working on bigger features for FSD V13.3, which we have already confirmed to include improvements to highway following and speed control.

FSD V12.6.1

FSD V12.6.1 builds upon V12.6, which is the latest FSD version for HW3 vehicles. While FSD V12.6 was only released for the redesigned Model S and Model X with HW3, FSD V12.6.1 is adding support for the Model 3 and Model Y.

While this is only a bug-fix release for users coming from FSD V12.6, it includes massive improvements for anyone coming from an older FSD version. Two of the biggest changes are the new end-to-end highway stack that now utilizes FSD V12 for highway driving and a redesigned controller that allows FSD to drive “V13” smooth.

It also adds speed profiles, earlier lane changes, and more. You can read our in-depth look at all the changes in FSD V12.6.

Same Update, Multiple FSD Builds

What’s interesting about this software version is that it “includes" two FSD updates, V12.6.1 for HW3 and V13.2.4 for HW4 vehicles. While this is interesting, it’s less special when you understand what’s happening under the hood.

The vehicle’s firmware and Autopilot firmware are actually completely separate. While a vehicle downloading a firmware update may look like a singular process, it’s actually performing several functions during this period. First, it downloads the vehicle’s firmware. Upon unpacking the update, it’s instructed which Autopilot/FSD firmware should be downloaded.

While the FSD firmware is separate, the vehicle can’t download any FSD update. The FSD version is hard-coded in the vehicle’s firmware that was just downloaded. This helps Tesla keep the infotainment and Autopilot firmware tightly coupled, leading to fewer issues.

What we’re seeing here is that HW3 vehicles are being told to download one FSD version, while HW4 vehicles are being told to download a different version.

While this is the first time Tesla has had two FSD versions tied to the same vehicle software version, the process hasn’t actually changed, and what we’re seeing won’t lead to faster FSD updates or the ability to download FSD separately. What we’re seeing is the direct result of the divergence of HW3 and HW4.

While HW3/4 remained basically on the same FSD version until recently, it is now necessary to deploy different versions for the two platforms. We expect this to be the norm going forward, where HW3 will be on a much different version of FSD than HW4. While each update may not include two different FSD versions going forward, we may see it occasionally, depending on which features Autopilot is dependent on.

Thanks to Greentheonly for helping us understand what happened with this release and for the insight into Tesla’s processes.

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