The Cybertruck is not just about power; it's also about a unique user experience. The app update provided a glimpse into the Cybertruck's distinct user interface, showcasing a design divergence from Tesla's other models. This UI image, extracted from the app, shows a fresh approach, keeping in line with the vehicle's futuristic appeal.
Earlier, we discovered the infotainment screen displayed the Cyber Owl while Sentry Mode is activated. Its red eyes glow, offering a unique and cool appearance.
However, with this new image, the Cybertruck UI reveals several things. This UI is radically different from what we see in other 'single-screen' models, like the Model Y.
Visualization & Map
The most obvious change in this 'Parked' screen is that the vehicle is now predominately displayed in the center of the expected 18.5" screen. The navigation map is much smaller, and instead of taking up the right two-thirds of the screen, a portion of it is subtly displayed on the top right corner. However, once the vehicle moves out of park, the map area would likely enlarge to take up the majority of the screen.
App Icons
The familiar app icons along the bottom have been aligned vertically and moved to the left side of the screen. They're also displayed on the right side, for passenger use. In the image we see the same icons displayed on the left and right sides of the screen, but Tesla has talked about passenger preferences in the past, so it wouldn't be unrealistic if Tesla offered a customized version of apps for the passenger.
Looking closer at the app icons, it's not conclusive what they are, but they appear to be the usual suspects, including Apple Music, the Energy app, Camera app, the All Apps icon, which is followed by the most recent app, the phone.
After the apps, there are temperature controls, seat heaters and the familiar Controls or settings icon in the bottom left corner. The seat heater icon is activated on the passenger side, however the Cybertruck is expected to include ventilated seats as well.
On the bottom right corner we have the air bag icon, which indicates whether the passenger airbag is enabled.
The top right corner has the passenger volume control, as well as what looks too be a new icon, possibly to shift or swap the display layout, bringing certain elements closer to the passenger, much like the Model S.
Display Size & Ratio
While its expected that the Cybertruck will include a 18.5" screen, the largest display of any Tesla, not much else is known
With this new image, we can conclude that the display will be 16:9, like the Model Y's. On both the Model S and Model Y, Tesla includes displays with about 150 pixels per inch, so we can expect something similar in the Cybertruck.
If Tesla ends up going with a 18.5" screen at 150 PPI, we may see a display with a resolution of about 2420x1360.
Status Icons
The status icons, such as battery, time and temperature are displayed at the top, aligned toward the driver. While other status icons, such as WiFi are aligned center. In the image we can see the lock icon, what appears to be the driver profile icon, alerts, WiFi, Sentry Mode, but the last two icons are harder to make out, and they could be Cybertruck specific features.
3D Terrain
As we've seen in several other images, the Cybertruck 3D model appears to be displayed in a 3D environment. There have been hints that Tesla is looking to show 3D terrain in the driving visualizations, and this could be our first glimpse at this integration.
V12 Software Update
The Cybertruck is truly a unique vehicle and the UI appears to be just as unique. Tesla has introduced major UI updates in the past, with v11, not to be confused with FSD Beta v11, was introduced last holiday season. It's possible that some of these UI elements will carry over to other vehicles, in particular the status icons, the parked view and more.
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Last week, Mark Ruber, an engineering YouTuber best known for his glitter bombs, released a video where he tested Tesla's Autopilot against various conditions - including the iconic ACME painted wall.
During this test, many people noted that Mark was using Autopilot rather than FSD, even though his video was titled “Can you Fool a Self-Driving Car?”. The Tesla on Autopilot went up against a vehicle equipped with Luminar’s LIDAR rig, running some sort of basic autonomy or safety software.
New Video Tests FSD
Many people were disappointed with Mark’s video and his testing methods, so several creators got to work to actually test out Tesla’s FSD.
Creator Kyle Paul over on X made a much better follow-up video, using both a HW3 Model Y as well as an AI4 Cybertruck. In a relatively unsurprising turn of events, the Cybertruck was successfully able to detect the wall, slowed down, and came to a stop. The Cybertruck was running FSD 13.2.8.
Kyle’s team did a fantastic job building the wall and testing this in a private area using FSD rather than Autopilot. On top of that - they re-tested the results several times and recorded the entire thing in and out. While Mark’s video was more for entertainment, Kyle really set out to prove what would really happen in this unlikely scenario.
Sadly, the HW3 Model Y was unable to detect the wall, and manual intervention was required in each test. While the Model Y was running FSD 12.5.4.2 rather than an FSD V12.6 build, we don’t expect this to have had a significant impact on the test - this is more of an issue with how computer vision analyzes the environment.
There are several major differences between HW3 and HW4. The first is obviously that the version that runs on AI4 is more advanced, as the hardware is capable of processing a lot more data. However, AI4 also features much higher-resolution cameras than HW3, and Tesla recently added the ability for the video feeds to be processed at full resolution on FSD V13. This could have made the difference, although it’s not entirely clear. Perhaps if HW3 gets a version of FSD V13 in the future, HW3 can be retested to see if it passes the “ACME wall” test.
Watch
Kyle’s entire video is below. It’s only 10 minutes long, so definitely give it a watch. Props to Kyle on the quick and thorough execution.
What Does This Mean for FSD?
We broke down Mark’s test - and examined all the little issues that we discovered after doing some in-depth research - you can read our analysis here.
Putting aside the issues with Mark’s testing and instead using the new results - it seems that if you were to have to fight against Wile-E-Coyote and his ACME tools with your Tesla, cartoon logic may win if you’re on an HW3 vehicle. If you’re on an AI4 vehicle, you’ll likely come to a safe stop.
Vehicle depth perception is definitely something that Tesla has been hard at work to improve - and some fairly drastic improvements came with FSD V13 that haven’t been entirely translated to FSD V12 just yet. Future versions of HW3 FSD may be able to determine that the wall is there successfully. So Kyle - if you’re reading this - don’t get rid of that wall. We’d love to see more testing in the future.
However, this entire test scenario is so out of left field… there is a good likelihood this same test would fool some human drivers as well. The most important part is that the future of autonomy will not fall for these tricks, so it's very unlikely for someone to weaponize this idea as it’d only possibly work on a small segment of vehicles.
If Wile-E-Coyote is after you, someone else may drive into the wall before your Tesla does.
Not a Tesla App
We’re not kidding, this really happened already. This isn’t a realistic scenario outside of someone trying to play an insane prank - but it’s good to know that FSD V13 is capable of dodging this.
Tesla regularly holds quarterly all-hands meetings for employees, but last night marks the first time Tesla has live-streamed the event for the public.
The meeting primarily focused on Tesla’s employees, recent achievements, and the future of Tesla. While it didn’t reveal much new information, it was interesting to see Elon Musk candidly engaging with his teams, who seem to genuinely enjoy working with him. Still, there were a few noteworthy takeaways.
As with Tesla’s Earnings Calls and other live events, we’ve put together a concise, easy-to-digest recap of everything discussed.
General Points
Work-related Injuries declined over time
Planning to expand to new markets
Cell Manufacturing
Continuing to invest in battery supply
Cheapest, lowest cost per kWh cell
The supercharger network continues to grow
Vehicle range and charging speed should match the needs of humans and their required time for breaks