Cybertruck to be waterproof and serve as a boat briefly, may also appear in Cyberpunk 2077

By Kevin Armstrong
Cybertruck may appear in Cyberpunk 2077 game
Cybertruck may appear in Cyberpunk 2077 game
Cyberpunk

Cybertruck deliveries will start next year, but if you can't wait that long, you may want to head for Night City. Cyberpunk 2077 has teased that the highly anticipated vehicle in the real world may appear in the popular video game. But, if that's not enough, Elon Musk announced another exciting and unique feature for the futuristic-looking truck - it will be waterproof.

Let's start with the floating Cybertruck, which should not be a shock to anyone following the Tesla CEO. He bought the Lotus Esprit that James Bond used to jump off a pier and transform into a submarine in The Spy Who Loved Me. He purchased the movie prop for just under $1 million in 2013 and told USA Today, "I was disappointed to learn that it can't actually transform. What I'm going to do is upgrade it with a Tesla electric powertrain and try to make it transform for real."

In 2016 he tweeted that the Model S "floats well enough to be a boat," but he did not recommend trying it. Now he has claimed the Cybertruck could be used as a boat — briefly. Musk tweeted: Cybertruck will be waterproof enough to serve briefly as a boat, so it can cross rivers, lakes & even seas that aren't too choppy.

Cybertruck may appear in Cyberpunk 2077 game
Cybertruck may appear in Cyberpunk 2077 game
Cyberpunk

In a later tweet, he gave some idea of the distance he has in mind: Needs be able to get from Starbase to South Padre Island, which requires crossing the channel.

Twitter user @Erdayastronaut shed some light on why Musk would be singling out that area and distance. The tweet reads: "One of SpaceX's biggest problems is attracting talent to work at Starbase, which is extremely remote. South Padre is an awesome place to live, but it's almost an hour drive to Starbase despite being only 5 miles from Starbase because of the shipping channel." A quick check of Google Maps demonstrates what the user is describing.

South Padre is only five minutes from Starbase if you cross the channel
South Padre is only five minutes from Starbase if you cross the channel
Google

Musk's tweet also caught the attention of the Washington State Department of Natural Resources. Officials there seem to be a little concerned about the wording. The official account tweeted: Our derelict vessel crews are begging you to understand that anything that "serves briefly as a boat" should not be used as a boat.

CD Projekt RED also noticed Musk's tweet, and the makers of Cyberpunk used the opportunity to show two concepts of the Cybertruck as it would appear in Night City. Musk and Cyberpunk have had an ongoing relationship for a few years. Most recently, he demonstrated the power of the onboard computer's gaming system by playing Cyberpunk in a Tesla. However, CD Projekt RED did not mention if the Cybertruck in Cyberpunk would float.

Cyberpunk 2077 will be playable in the new Model S

Ordering a New Tesla?

Consider using our referral code (karan29050) to get up to $2,000 off your new Tesla and get 3 Months of FSD for free.

Tesla Included FSD V12.6.1 and V13.2.4 in the Same Update: What Caused This and What It Means

By Karan Singh
Not a Tesla App

Tesla launched two FSD updates simultaneously on Saturday night, and what’s most interesting is that they arrived on the same software version. We’ll dig into that a little later, but for now, there’s good news for everyone. For Hardware 3 owners, FSD V12.6.1 is launching to all vehicles, including the Model 3 and Model Y. For AI4 owners, FSD V13.2.4 is launching, starting with the Cybertruck.

FSD V13.2.4

A new V13 build is now rolling out to the Cybertruck and is expected to arrive for the rest of the AI4 fleet soon. However, this build seems to be focused on bug fixes. There are no changes to the release notes for the Cybertruck with this release, and it’s unlikely to feature any changes when it arrives on other vehicles.

While this update focuses on bug fixes, Tesla’s already working on bigger features for FSD V13.3, which we have already confirmed to include improvements to highway following and speed control.

FSD V12.6.1

FSD V12.6.1 builds upon V12.6, which is the latest FSD version for HW3 vehicles. While FSD V12.6 was only released for the redesigned Model S and Model X with HW3, FSD V12.6.1 is adding support for the Model 3 and Model Y.

While this is only a bug-fix release for users coming from FSD V12.6, it includes massive improvements for anyone coming from an older FSD version. Two of the biggest changes are the new end-to-end highway stack that now utilizes FSD V12 for highway driving and a redesigned controller that allows FSD to drive “V13” smooth.

It also adds speed profiles, earlier lane changes, and more. You can read our in-depth look at all the changes in FSD V12.6.

Same Update, Multiple FSD Builds

What’s interesting about this software version is that it “includes" two FSD updates, V12.6.1 for HW3 and V13.2.4 for HW4 vehicles. While this is interesting, it’s less special when you understand what’s happening under the hood.

The vehicle’s firmware and Autopilot firmware are actually completely separate. While a vehicle downloading a firmware update may look like a singular process, it’s actually performing several functions during this period. First, it downloads the vehicle’s firmware. Upon unpacking the update, it’s instructed which Autopilot/FSD firmware should be downloaded.

While the FSD firmware is separate, the vehicle can’t download any FSD update. The FSD version is hard-coded in the vehicle’s firmware that was just downloaded. This helps Tesla keep the infotainment and Autopilot firmware tightly coupled, leading to fewer issues.

What we’re seeing here is that HW3 vehicles are being told to download one FSD version, while HW4 vehicles are being told to download a different version.

While this is the first time Tesla has had two FSD versions tied to the same vehicle software version, the process hasn’t actually changed, and what we’re seeing won’t lead to faster FSD updates or the ability to download FSD separately. What we’re seeing is the direct result of the divergence of HW3 and HW4.

While HW3/4 remained basically on the same FSD version until recently, it is now necessary to deploy different versions for the two platforms. We expect this to be the norm going forward, where HW3 will be on a much different version of FSD than HW4. While each update may not include two different FSD versions going forward, we may see it occasionally, depending on which features Autopilot is dependent on.

Thanks to Greentheonly for helping us understand what happened with this release and for the insight into Tesla’s processes.

Nvidia’s Cosmos Offers Synthetic Training Data; Following Tesla’s Lead

By Karan Singh
Not a Tesla App

At the 2025 Consumer Electronics Show, Nvidia showed off its new consumer graphics cards, home-scale compute machines, and commercial AI offerings. One of these offerings included the new Nvidia Cosmos training system.

Nvidia is a close partner of Tesla - in fact, they produce and supply the GPUs that Tesla uses to train FSD - the H100s and soon-to-be H200s, located at the new Cortex Supercomputing Cluster at Giga Texas. Nvidia will also challenge Tesla’s lead in developing and deploying synthetic training data for an autonomous driving system - something Tesla is already doing.

However, this is far more important for other manufacturers. We’re going to take a look at what Nvidia is offering and how it compares to what Tesla is already doing. We’ve done a few deep dives into how Tesla’s FSD works, how Tesla streamlines FSD, and, more recently, how they optimize FSD. If you want to get familiar with a bit of the lingo and the background knowledge, we recommend reading those articles before continuing, but we’ll do our best to explain how all this synthetic data works.

Nvidia Cosmos

Nvidia’s Cosmos is a generative AI model created to accelerate the development of physical AI systems, including robots and autonomous vehicles. Remember - Tesla’s FSD is also the same software that powers their humanoid robot, Optimus. Nvidia is aiming to tackle physical, real-world deployments of AI anywhere from your home, your street, or your workplace, just like Tesla.

Cosmos is a physics-aware engine that learns from real-world video and builds simulated video inputs. It tokenizes data to help AI systems learn quicker, all based on the video that is input into the system. Sound familiar? That’s exactly how FSD learns as well.

Cosmos also has the capability to do sensor-fused simulations. That means it can take multiple input sources - video, LiDAR, audio, or whatever else the user intends, and fuse them together into a single-world simulation for your AI model to learn from. This helps train, test, and validate autonomous vehicle behavior in a safe, synthetic format while also providing a massive breadth of data.

Data Scaling

Of course, Cosmos itself still requires video input - the more video you feed it, the more simulations it can generate and run. Data scaling is a necessity for AI applications, as you’ll need to feed it an infinite amount of data to build an infinite amount of scenarios for it to train itself on.

Synthetic data also has a problem - is it real? Can it predict real-world situations? In early 2024, Elon Musk commented on this problem, noting that data scales infinitely both in the real world and in simulated data. A better way to gather testing data is through real-world data. After all, no AI can predict the real world just yet - in fact, that’s an excellent quantum computing problem that the brightest minds are working on.

Yun-Ta Tsai, an engineer at Tesla’s AI team, also mentioned that writing code or generating scenarios doesn’t cover what even the wildest AI hallucinations might come up with. There are lots of optical phenomena and real-world situations that don’t necessarily make sense in the rigid training sets that AI would develop, so real-world data is absolutely essential to build a system that can actually train a useful real-world AI.

Tesla has billions of miles of real-world video that can be used for training, according to Tesla’s Social Media Team Lead Viv. This much data is essential because even today, FSD encounters “edge cases” that can confuse it, slow it down, or render it incapable of continuing, throwing up the dreaded red hands telling the user to take over.

Cosmos was trained on approximately 20 million hours of footage, including human activities like walking and manipulating objects. On the other hand, Tesla’s fleet gathers approximately 2,380 recorded minutes of real-world video per minute. Every 140 hours - just shy of 6 days - Tesla’s fleet gathers 20 million hours of footage. That was a little bit of back-of-the-napkin math, calculated at 60 mph as the average speed.

Generative Worlds

Both Tesla’s FSD and Nvidia’s Cosmos can generate highly realistic, physics-based worlds. These worlds are life-like environments and simulate the movement of people and traffic and the real-life position of obstacles and objects, including curbs, fences, buildings, and other objects.

Tesla uses a combination of real-world data and synthetic data, but the combination of data is heavily weighted to real-world data. Meanwhile, companies who use Cosmos will be weighting their data heavily towards synthetically created situations, drastically limiting what kind of cases they may see in their training datasets.

As such, while generative worlds may be useful to validate an AI quickly, we would argue that these worlds aren’t as useful as real-world data to do the training of an AI.

Overall, Cosmos is an exciting step - others are clearly following in Tesla’s footsteps, but they’re extremely far behind in real-world data. Tesla has built a massive first-mover advantage in AI and autonomy, and others are now playing catch-up.

We’re excited to see how Tesla’s future deployment of its Dojo Supercomputer for Data Labelling adds to its pre-existing lead, and how Cortex will be able to expand, as well as what competitors are going to be bringing to the table. After all, competition breeds innovation - and that’s how Tesla innovated in the EV space to begin with.

Latest Tesla Update

Confirmed by Elon

Take a look at features that Elon Musk has said will be coming soon.

More Tesla News

Tesla Videos

Latest Tesla Update

Confirmed by Elon

Take a look at features that Elon Musk has said will be coming soon.

Subscribe

Subscribe to our weekly newsletter