Teslas have a wide array of entertainment options from Netflix to Caraoke to a growing list of video games. Sky Force Reloaded was recently released and it offers great gameplay with a controller. Some video games are meant for a touch screen such as 2048, while others are meant to be played with a controller. In fact, some games like Cuphead, can only be played with a controller.
Unfortunately not all controllers will work with a Tesla, especially if you’re looking for a wireless solution. Although the good news is that you may already have a controller that works.
Wired Controllers
By far the easiest and lowest cost to entry is with a wired option. I actually recommend going this route unless you think you’ll be using your controller often. The wireless options are more complicated and costlier.
The good news is that if you have any recent game consoles, you likely already have a controller that is compatible with your Tesla. The bad news is that it’ll only work when attached via a USB cable unless you get an adapter.
If you have wired or wireless Xbox One or PS4 controllers, you'll be able to use them in your Tesla by simply plugging them up to the car's front USB ports. Unfortunately, Xbox 360 controllers will not work.
There are a wide variety of supported wired controllers. If you have one, I’d recommend trying it before going out and buying something else. However, if you don’t already have a controller that works, there are a few good options that won’t break the bank.
This is an inexpensive option and a good choice if you don't need a controller for anything else. This is the likely the least expensive controller you'll find by a reputable company that will work in your Tesla.
Keep in mind even though some of the controllers above are wireless, they must be plugged in to the front USB ports in order to work.
Wireless Controllers
Although there are currently no wireless controllers that can connect directly to your Tesla, there are a few options if you’d like to go wireless.
The Logitech F710 is a great choice because of its ease of connectivity and price. It comes with everything you need to just starting playing. It uses a nano USB receiver that is synced to the controller, so all you have to do is simply plug it in and use the controller.
If you’d like to use an existing controller wirelessly, then you can use this adapter by 8Bitdo that will let your controller communicate wirelessly with your Tesla.
This adapter supports a large array of controllers, including: Xbox 360, Xbox One, Xbox Series X & S, PS3, PS4, PS5, Switch Joy-cons, Wii U and Switch Pro controllers.
As an alternative, you can also use this adapter by MayFlash that will also let your controller communicate wirelessly with your Tesla.
You'll simply plug this adapter into your Tesla's USB port then sync your controller to the adapter. The adapter will translate the controller's wireless signals into wired signals your Tesla can understand.
Tip: In order to connect any controllers or adapters to your Tesla you will need to plug them up to either the front USB ports or the USB port in the glovebox if you have one. The rear USB ports only provide power output.
This Anker USB hub is an inexpensive way to get more USB ports in your car. It provides four USB ports and will be great to be able to plug in additional game controllers.
Now that you have a controller that works in your Tesla, get gaming! There are quite a few great games that support controllers and the list is growing all the time. The latest game, Sky Force Reloaded is a fantastic game that allows two player co-op.
Here are a list of games that support controllers:
Tesla software update 2024.44.3 has started rolling out to customers in larger waves recently and it brings several new features - including Actually Smart Summon to Europe and the Middle East, as well as improvements to Autopark. But that’s not all, it also adds a new Blind Spot Monitoring feature to the new Model 3, and potentially the Cybertruck, but that’s still to be determined.
We previously covered the Blind Spot Warning While Parked as part of our preview notes for update 2024.44, but now that it's going out to customers, it's time to see it in action.
If the vehicle’s door open button is pressed, and a vehicle or object is near or incoming, the vehicle’s Blind Spot Warning Light (2024 Model 3 and Cybertruck) will illuminate, an audible tone will ring and the door won’t open. A message will also be displayed on the center displaying, letting driver’s know why the door didn’t open.
Pressing the button a second time will allow you to override the warning and open the door normally, providing a way to get out in case you just parked close to a nearby vehicle or obstacle.
The object detection for this new feature includes cars, pedestrians, cyclists, and other objects - like things including traffic cones, bollards, strollers, and other large obstacles that FSD and vision-based Autopark detect during normal operation. Of note - this only works for the front two doors. Thanks to X user Max, who did some testing for us, It does not work for the rear passenger doors.
Optional Feature
The feature is optional - it’ll be enabled by default for safety, but if you need to enable or disable it, you can do so under Controls > Safety. For now, the feature is only available on the 2024 Model 3, but we expect it to roll out to the Cybertruck at least. However, there’s no reason why it can’t be added to other vehicles as well, minus the small red dot. We expect Tesla to eventually add this feature to all Tesla vehicles, but it’s currently not a part of update 2024.44.
Enhauto’s S3XY Buttons & Commander
If that’s not enough safety and vision for you, Enhauto, the makers of the popular S3XY Buttons and Commander recently put out a new software update for the 2024 Model 3, which makes some fantastic use of the ambient lighting.
With Enhauto’s solution, users are able to tie their ambient lights to Autopilot use, turn signals or even if a vehicle is their blind spot. Check out the video below for this awesome implementation, where the ambient lights turn red when another vehicle approaches.
Maybe Tesla will integrate something like this into a future update? We’ve been hoping for more customizability with their ambient lighting - it's an easy safety win and a demonstration of Tesla’s do-more-with-less attitude.
I look forward to @enhauto updates more than Tesla...
Ambient light effects....
I set default color to white. Blinks green on turn signals Turns blue on FSD activation Yellow if someone in blind spot Blinks red if turn signal on and blind spot activity detected.
The feature is now possible thanks to what Wes Morrill, Cybertruck’s lead engineering, points out is a huge rewrite of Tesla’s Trip Planner, which not only makes it much more accurate but will now allow users to choose their arrival charge percentage.
More Accurate Trip Planner
When you navigate to a destination, your Tesla will automatically calculate when, where, and how much you need to charge. While the process seems straightforward, Tesla deserves a lot of credit for creating a simple user experience because a lot goes into accurately determining this information.
Tesla has to calculate many moving pieces in order to accurately predict when and where you should stop. First, it needs to consider your driving efficiency and wind direction, terrain elevation, traffic, vehicle speed, and ambient temperature. It also needs to predict the best Superchargers to stop at, taking into account congestion and charger speed.
This morning, in response to Dan Burkland, Wes shared that Tesla had significantly rewritten the backend portion of Trip Planner. These improvements, made by several engineers, were designed to improve Trip Planner’s accuracy and open the door to future features.
It sounds like these changes are mostly server-side, so thanks to their OTA connection, more accurate predictions should be available to all vehicles—no vehicle update is required.
Arrival State of Charge
Along with Tesla’s improvements to Trip Planner, Wes also stated that these improvements allow for a popular feature request — the ability to select your desired charge level at arrival.
Up until now, Tesla’s Trip Planner tried to get you to your destination as quickly as possible, which usually meant arriving with a low state of charge.
While this was fine if you have a charger at your destination, it’s not great if you don’t, or it could be even worse if there are no chargers nearby.
Max de Zegher said on X that he has heard the requests for a selectable arrival state of charge. Wes later clarified this by saying that these improvements to Tesla’s Trip Planner now allow for additional features to be added, such as “desired arrival charge.”
Actually trip planner got a huge rewrite on the back end. I had a great conversation with one of the engineers working on this over a morning run a few weeks back, it's pretty neat. The rewrite also unlocks additional features, like desired arrival charge.
Given that Max de Zegher’s comments came last night and Wes Morrill commented this morning, this feature request likely won’t arrive with the upcoming Holiday Update. Tesla actually hinted at such a feature being added in their last app update, so it does seem like they’ve already planned for it.
Although ‘Arrival State of Charge’ was on our wishlist for the Holiday Update, it looks like it may arrive soon after the holidays.